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Hinge-point: the social media and technology revolution in the art world

“Hinge-point: the social media and technology revolution in the art world”

Originally published in Art of England, Issue 65, 2010. Reproduced with permission.

Recently, I went to an exhibit of a friend, who with colleagues, produced a piece called “Cases” using iPod videos as an installation probing the nature of health and the senses – son et lumière for the iPod generation. Their work resonated with thoughts I’d been having of the impact of new technology on art. Art and technology have always been linked, but it seemed to me as I looked at the iPod videos and listened to the eight different ‘cases’, that something potentially more disruptive might be on the horizon.

What interests me is that new and emerging technologies enable art to be made by a wider range of people, through a social-democratising, accessible and open process. “Who is the artist?” becomes a very interesting question.

Some food for thought…

Commuters crowd many corridors across the city during the morning rush-hour, all is hustle and bustle. Their sighs, words, movements, are captured by sensors, and translated into real-time images which animate the otherwise naked walls. The work is called “I’m thinking of you right now”.

My hand flicks, a gesture in space, and a coloured beam races across a wall embedded with nano-particle sized LEDs. I toss the Wii-Art wand into the air and another light curve spreads across the ceiling. The room will remember what I have done, but I can always change it later.

The 3D printer buzzes on the table beside me, chunks and bumps while a 3D sculpture takes shape made of polymers, resins and colouring. I have created a probably impossible object from samples of space that I bundled together with my smartphone camera and downloaded to my computer.

Slouching in my comfy chair, I put on the headset to have my thoughts read. I call up the latest issue of Art of England on my Plastic Logic e-reader. The computer records what I am thinking and produces a picture which I can play with later, or print out on canvas. Apparently, some people still use paint – how yesterday!

The artificial intelligence, called Alicia, shares my likes and dislikes. Alicia is my writing buddy and editor as I work on my next novel; she has a real instinct for narrative. My friend’s AI, he calls his Boris, is a painter and together they are an artist collaborative. Alicia apparently wrote Boris a poem. Should I be jealous?

One hundred people link their smartphones and flash-art a sunset, capturing what they see and collectively producing a single painting from 100 different perspectives at the same time. The image appears on YouTube and is viewed by 100 million people. 100,000 people buy the image for a pound.

I am less concerned with how artists today are using technology. Artists always adopt and test out new technologies, e.g. watercolour, acrylic paint, plastics, video, computer animation, digital printers, PhotoShop or GIMP, and so on.

What is significant is that new and emerging technologies lower the costs and time of art-making, and reducing these hurdles increases accessibility for people who in the past found the existing technologies (of paint, canvas, stone, clay) formidable. I think we’re at a hinge-point in art and art-making because of this and which could radically alter what we think of as the ‘art world’.

In the end, anyone can be an artist. Technologies will facilitate creativity to enable more people to have artistic expression. The Web and social media make collective art-making possible as we move beyond individual authorship. There will be implications for art schools – whom and what they teach; commissioning bodies — whom they support; galleries – what they are like; and artists – what they are for.

And the meaning of art will change. Art is often thought of as special, in public places, commissioned, housed in galleries where you can’t touch, exclusive, remote. Art can be obscure, requiring specialist interpretation; it is often inaccessible and mute to the majority of people. Through technologies, art will become embedded in the fabric of our lives; it will be ambient and ubiquitous. It will be social and shared as much as individual. By democratising art and art-making, new technologies and social media will make it more important and relevant.

Please touch the painting.